Zoom to add live translation features to its video conferencing services

The Zoom is adding live translation services and coming to Facebook VR. Zoom is a new social network for live translation. The objective is to help people understand each other even in remote places …
Google’s language translation app, Zoom, is expanding its services to include live translation, with plans to bring the feature to Facebook’s Oculus Rift headset.
Zoom is a collaborative video conferencing solution that allows people to interact and share ideas in real-time. Zoom has just announced that it is adding live translation to its service for more than 30 languages. This means that you can now create and share whiteboards during meetings. This feature uses the built-in video feed and the live translation feature of Zoom to allow people to collaborate and share notes and ideas in real-time. The whiteboard and the live translator will appear in Zoom’s chat room and can be shared within the meeting and with anyone who joins later.
After Facebook acquires the virtual reality company Oculus VR in 2014, Zuckerberg promised that virtual reality would be an important part of Facebook’s future. More than a year later, the social network has announced it is launching a new platform for specific virtual reality content—and one of the first will be an interactive translation service for professional translators. Branded as Zoom, the service will allow users to communicate with local translators or read the text in real-time with the help of a VR headset.
Live Translation is one of the most exciting technologies to come along in a very long time. Now, you can get a real-time translation of what’s coming out of someone’s mouth in a foreign language. It’s a great way to learn another language and can help you with cross-cultural communication, but it’s so much more than that. Once you learn a language, you can use it in business and social situations, and live translation can help you communicate more clearly and with a better tone and vocabulary.
In the last year, VR has gone through a major shift, from a niche technology focused on gaming, to a mainstream technology focused on delivering interactive VR experiences. Companies have been working hard to provide VR experiences on all sorts of devices, from smartphones to full-featured VR headsets. However, the biggest hurdle to VR success is that VR content is very limited. You can’t just ask a VR developer to create a VR experience – it needs to be spliced together from a wealth of different assets – animations, audio, video, and text.
If you’ve been following the news about Facebook’s new VR platform, Oculus Quest, you’ll be familiar with “Live Translation“. Using a bank of cameras and a translation tool, the camera system aims to translate everything you’re saying and doing into the language of the person you’re speaking to.
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